Subtext
can be a tricky, subtle beast. I’ve looked back on my own fictional work and
been surprised to find, say, what had been envisioned as a thunderous sci-fi
romp wherein humankind was not top galactic dog also happened to look
exceptionally critical of the UN if you squinted hard enough. I like the UN! So
I understand how, in the push to bank some Harry Potter and Twilight bucks by
making something similar, sloppily conceived YA serieses end up with themes and
undertones not necessarily intended. Still, though a strange alchemy of themes,
tropes, and archetypes, lots of these lesser YA series end up feeling, well, a
bit fascist. Specifically, a peculiar, youthful sub-thought I’d call Nerd Fascism,
a strange mixture of young alienation, entitlement, cliquiness, with archetypal
monomyth elements of the special birth or hidden parentage blended in, creating
something that can feel thematically distasteful—a sense that the work believes
some people are born better than others. But, in the vastness of culture
oriented toward the young, not all special births are equal, and some handle
their themes better than others.
Thursday, December 26, 2013
Thursday, October 24, 2013
The Snowflake's Chance in Hell
Martyrdom is an idea that seems burned into the
human soul. We love martyrs almost on instinct, as they reflect our highest
ideals, they are what we're supposed to be. The 20th century gave us a host of
them, figures that still loom large over American culture, rightly venerated.
And in our pop culture, we particularly lionize them, telling their stories
over and over. At times, we almost obligate their demises. Earlier this year, as
Spartacus reached its final episodes, some fans started speculating that the
creators would pull a fast one, and let their historical hero skirt his
destined martyrdom and escape into the Italian mountains. After all, we don't
really know how Spartacus died. Appealing though a happy ending for long
suffering Spartacus was, creator Steven DeKnight, however, quite rightly
pointed out how troubling it would be for the man to let hundreds of thousands
die for his cause, then walk away. DeKnight was right, of course. But martyrdom
is a hefty burden and not all martyrs get such clear moral stakes. In the last
act of Dragon Age II, the mage-guarding Templars are ordered to kill their
charges, fed by the fear that the mages will soon become demonically possessed.
For the mages, there are two options—die a horrible stabby death, or let a
willing demon take over their body so they can fight. Each mage picks the
latter. Many players didn't accept that the mages would make the choice that,
in effect, proves the Templars right. But to me, it was a simple recognition of
this truth: the moral high ground is hard to appreciate when you're dead.
I've been thinking of this ever
since I beat The Last of Us.Sunday, April 28, 2013
The Reminder of Superman
Last week was a rough week. Already fraught questions and debates got derailed by events, and may get derailed even more as we learn more about this week. In the midst of it all, a little frivolity, a trailer for the latest Superman movie was released. I think it’s exactly what we need right now. Not because we need to be reminded that massive media companies are releasing movies, and not because we need to narcotize our brains forget our troubles in a rush of special effects and not because we need to believe in invincible heroes who can’t be hurt by bombs. What we need is to be reminded of what America is, and Superman is uniquely equipped to do this because of what his story is.
Friday, April 12, 2013
A Lecture on Lectures
The gentlemen of the website Giant
Bomb recommended that Bioshock Infinite
come with a warning: “Give yourself two hours between completion and bedtime.”
Having just beaten the game the night before, at about 1:30 A.M., I think this
is a great idea. I spent most of the night laying there, contemplating what I’d
just experienced, identifying all the pieces, examining and considering them,
and pondering over their gestalt. A lot to unpack, but the easiest and perhaps
best take-away is quite simply this: Infinite
is a game of rare and deep power. In the midst of all this thinking, I looked
up what some others were thinking, dropping by a spoiler thread. Pretty
quickly, I had to leave, because—well, I’ll be honest, I read some criticisms
of certain themes that were infuriating. Infuriating, primarily, because they
were directly connected to how juvenile just about everything is these days,
not just games.
Sunday, January 20, 2013
Gun Nerds are the Worst Nerds
For every human creation or concept, there is a nerd who has devoted some chunk of brainpower subsuming every available nuance. And a lot of them are eager to share. Most of the time, I’d say that’s great. Lit nerds, movie nerds, music nerds, game nerds, all can provide context and information that enhances enjoyment. Computer nerds fix our stuff. Car nerds can give invaluable consumer advice. Nerds are instrumental elements of our society. Yet, not every nerd encounter is a positive one. All of us, even we nerds, has had the experience of watching something unspeakably awesome, like, say, Guy Pierce and Shannon parachuting to Earth from low orbit, only to have some physics nerd say “The structural integrity of their suits wouldn’t have made it past the thermosphere. I don’t have a problem with dumb movies, but I hope someone got fired for missing that detail.” You can’t help but think “Jeez, shut up, nerd,” even if you are one. But eye-roll for eye-roll, annoyance for annoyance, pound for pound, none are worse than gun nerds.
Friday, January 11, 2013
A Belated Movie List
In the days since I last
proclaimed my love of lists, they’ve well and truly metastasized. They have
long been a reliable space filler on the internets, but the past few years have
seen them adapted into something that feels unseemly. Lists are by their
nature, pretty trite, which makes them easy to write, easy to read, the perfect
junk food. Quick little chunks, they are far from a weighty critical tool, but
lists are increasingly used like they are—“15 Problems with Movie X,” “9
Reasons Film Y Makes No Sense,” these are the new archetype, because unlike the
classic New Year’s form, they can be posted year-round. These sorts of lists
bug the shit out of me, not just for their laziness, but because their laziness
unintentionally or not recasts the alchemy of story as pure, cold mechanics.
Someone compiling their 10 Favorite Musical Stings of the Year, that’s fun, but
7 Plot Holes That Ruined Series Z, invoked as valid criticism? That bugs me.
Maybe I don’t love lists so much anymore.
That doesn’t necessarily mean I shouldn’t have Five
Resonant Films of 2012, though, right? I didn’t get to see every movie I wanted
to this year, not every great movie came through my town this year, and I’m
even still waiting for a few to arrive, but of what I saw, these struck nerves.
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